About 7 years ago, on what I imagine must have been a particularly lonely Saturday night, I not only discovered a website devoted to old Commodore 64 games but stuck around long enough to actually write a review of one of my favorites: Rags to Riches. I have been getting emails from other retro nerds as a result ever since. Yes, I have become a font of knowledge concerning all things related to this odd little game about, you guessed it, a homeless person.
A “homeless” video game in the mid-80s? Actually, that’s completely appropriate.
How anyone ever came up with the premise for Rags to Riches during the prehistoric C64 gaming era is beyond me. This title stands out because it is simply the most original game I have ever played. The usual collection of space aliens, fast cars, ninjas, warlocks and helicopters are replaced by a pathetic drunken tramp wandering the city streets in search of a better life.
To this day I still wonder how this game came about. There was nothing remotely like it during the C64 era and when I got the umpteenth email tonight from someone wishing to ask me a question about the game, I decided to dig a little deeper. Afterall, the name of the guy who wrote it, Bob Keener, is readily visible on the game’s splash screen. Who is this Bob Keener, and is he still involved in video game development nearly 25 years later? I really hope so as I am already sufficiently impressed with his imagination.
I really didn’t expect to find that much on the subject. Little did I know that both the game, and Bob Keener, both have their own Wikipedia entries. This confirms what I’ve known since 2002 when I began getting related emails in my old Hotmail account – R2R (as I believe it would be called were it re-released today) has an impressive cult following. Hardly surprising though given it’s multi-layered complexity which once again I have to point out was extraordinary on a machine and in an age where embarrassingly pixilated (by today’s standards) dragons, spaceships, ghosts and wizards were the norm. From Wikipedia – seriously, read this:
Straight out the front door of the jail at 7am. – If I had a nickel…
An alcohol, food/rest, and two education meters indicate the player’s current status. If both the alcohol level and food/rest level reach zero, the player dies and the game ends. Restaurants, fast food outlets, and convenience stores offer the player nourishment, with price depending on the establishment; there is also a soup kitchen in which a filling meal is available for free. Some stores have limited opening hours displayed on store windows and others are open at all hours. At night, it is usually advisable that the player find accommodation such as a hotel room, ranging in price from $2 per night to $40 per week; the food/rest levels deplete twice as fast during night time. Drinking alcohol is an inexpensive means of staying alive; however, the player cannot gain employment while affected.
This game kept you thinking the whole way through – sure I can save myself by topping off my Alcohol Meter, but I’m supposed to show up for work in 2 hours at the gas station. Can I get all the way to the soup kitchen before my Food Meter runs out? It was all about thinking ahead and timing – not frenetically mashing keys or joystick buttons. So who is the man behind this frankly revolutionary game? I had to know.
Neither Bob Keener or the Melody Hall Publishing Corporation’s Wiki entries had any information. Most references I found to the company name were pages requesting more information. It’s obviously been defunct for many years. As far as Bob Keener’s presence within the Google results is concerned, however, WOW – there are a lot of them out there. A couple of professors, a woodworker, a gent from Boston who looks like he might be the right age, dancers, actors and more. I emailed a few of them in the hopes I might get lucky and find the man behind the dusty top hat. Was he right out of college when he wrote the game or someone much further along in their programming career? If he one day stumbles across this article I hope he takes the time to say hello because I’d love to write a follow up of some sort. A “Behind the 80’s Video Game” for the nerderati.
Do they sell beer at this Quicki-Mart or is this the Canadian version of the game?
I am happy to see that for most searches my review outranks the Wiki entry, so perhaps it’s only fitting to close this post with a quote from that impeccable piece of writing:
Despite hours of trying, I have never been able to beat this game. Not even close. In spite of its shortcomings, Rags to Riches is worth a download and a look. A truly memorable and original piece of gaming history.
Mr. Keener – who and where are you? General public – please share your memories of this great game. Trivia is also welcomed. What were sales like in 1985? What did the box look like? Inquiring minds want to masturbate in their parent’s basements.
Equate
I really miss playing Rags To Riches and Fire Ant. I still have an old C64 portable, so I probably still have the old floppies with both those games. I actually got to the end of Rags To Riches at least twice. You couldn’t really win the game because it ran out of memory. I got up to the largest amount of money possible both times and the game just stopped. I think the screen simply froze. It was frustrating, but what could I do? It is possible that my copy simply wasn’t all there, but I tried getting close to winning a couple more times and the game simply stopped.
Ariel
I was 15 when I played this game for the 1st time. Since then, every time I see a homeless person on the streets, the memory of this game comes to me. It’s an excellent game in every aspect. As many of the C64 games, you could not save your current status to resume the game another day, so you had to have many hours ahead of you to start playing this. Now you can save it on emulators and resume later. Adding several cheats available to make the game easier, everybody should give it a try. It’s a game about…living!
fran
I have beaten this game many times. It usually takes about two hours. That is around 40 game days. There is a glitch and a strategy. Waite for a dollar to appear on your left. walk up to it and pick it up without going past it. Now go right until that spot is out of sight. Quickly go left and another dollar appears. You can pick up as many dollars as you want. At the start of the game fuel up at the store. go to the soup kitchen and wait for it to open. Fill up and head to the east side. Work the dollar bill magic in front of the pizza place ducking in to avoid the cop and robber. Never sleep. Go to school 3 times then with what money you have, grab a slice of pizza and head to west side for a hair cut then south side to sleep. in the am go to north side to work in the factory. And so on. By the end of the game you should have enough invested to earn $100,000. a day while eating at the french restaurant and getting your hair cut. LOL,